Thanks for the reply. I can run unsigned programs just fine. The alert for this one is different, saying it's a damaged file and thus, unable to be opened.
I really liked the game will you add a compass? I got lost trying to find my way to places and I couldn’t make a crafting table it was just making lamps? Hoping for future updates
The furnace is really slow, maybe there should be some combustible for it that speeds it up, also I might be tripping but I don't think things keep smelting if you leave to do something else outside the house.
Other than that I don't have much to complain about besides the obvious lack of qol stuff, saving and bugs that come with being such an early release, I'm looking forward to following this.
Well if I could highlight some stuff I'd like, really the only thing that comes to mind is being able to choose the gender of the protagonist and more customization options.
I know it's very early to ask about this- but, would this game feature any sort of inflation/expansion content in the future, or will it only focus on food stuffing and WG? I feel like there's a lot you could do with making air pumps and potions and things like that, and I feel like you could totally do a lot with different kinds of inflation, too, like helium, water, air, etc... (Really, the sky is the limit with this, in more ways than one!)
I know Swelladia exists too for an inflation RPG, but- besides the fact that I'm not a fan of perma-popping stuff (no hate on anyone else for liking it, it's just not my thing! ^w^") I feel like there's always room for more games in the genre!
I was unable to pick up iron ore when mining it. The resource drops it just doesn't appear in my inventory. Also is there a secondary inventory bar or do resources disappear if you collect them while full?
oh that's an interesting one, as far as my testing went you couldn't pickup stuff when full. Press F to open your full inventory though if you think the taskbar is the only inventory.
Didn't know that was a button, everything makes sense now. I originally picked it up when my inventory bar was full so it went into the slot in the full inventory. Unsure if I just glossed over it but you might want to highlight how to get to the full inventory. The UI is made in such a way that I thought the item bar was an intentional limit.
I really enjoyed the lil alpha build you guys made. In my eyes it has a lot of potential and I cant wait to see what you guys come up with in the future!
Why is there only the start of wg/stuffing? i feel like that should be the top priority of a fetish game is implementing the fetish, before even traditional gameplay elements.
Is it because people won't be interested if future updates consist of no new fetish content? If so, that's understandable.
that being said I like that tutorial elements are traded in for just a menu with controls and the art and characters are very cute. I'm interested to see where this goes,
We have the philosophy of gameplay first for this one. We really want people to find it fun, then also enjoy the fruits of their labor (fat and stuffed girls ahha). We also plan for the weight gain to be a little of a slow burn so girls aint gaining 200 lbs in 3 seconds. Even the Shinigami goes up a weight level but it's really modest at the end of her quest.
To be honest with this one I'm debating adding either a gender slider. It's not the same as Quimbly where you're playing as a character. Instead you're playing as whoever you want in this one :).
If the MC itself isn't really directly involved in any lewd content, the game could go the route where the player isn't referred to by any gender pronouns and whatever gender the player wants to be can just be headcanon'd, as it's not relevant in gameplay. Basically you'd have free reign to pick any selection of boobs, beards, long hair, short hair, maybe body shape ears and tails(?) and that's it.
Dunno if you've got plans for romance or sex or whatever that might throw a wrench in having an unspecified protagonist though.
solid foundation but the lack of saving isnt great. personally i would like to see the option to make the player anthropomorphic like the slime girl. one species is fine as long as its an option. the character creator seems simple enough to handle it.
Yeah saving really took us out we had something setup but I feel it would make people more frustrated as it wouldn't properly spawn buildings. Hmm yeah I suppose it could be possible to make the character anthro.
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Will there be a mobile version anytime soon
unfortunately probably not.
Found a bug while playing this game. Trees grown by the pinecone don't disappear after being "cut down".
Fixed that in current dev build, thanks for the report.
No problem. I guess...
Mac version says it's damaged. Any update on this
I'm not sure, It did work for me. Do you have your mac able to run unsigned programs or something along those lines.
Thanks for the reply. I can run unsigned programs just fine. The alert for this one is different, saying it's a damaged file and thus, unable to be opened.
very interesting, if you're in our discord I can check to see if there's anything else I can do for you. I hope the build isn't broken.
how do I get the furnace to light? Do I need some sort of fuel?
Yes you do, Either Wood, Slime or sticks.
oh this JUST came out recently? Color me surprised and interested
I never thought I'd live to see the day we got fat fetish Terraria. What a time to be alive (love it so far!)
I really liked the game will you add a compass? I got lost trying to find my way to places and I couldn’t make a crafting table it was just making lamps? Hoping for future updates
I'll look into that later for sure. I suppose a compass could be made
very good game i can´t wait to see it in later updates
The furnace is really slow, maybe there should be some combustible for it that speeds it up, also I might be tripping but I don't think things keep smelting if you leave to do something else outside the house.
Other than that I don't have much to complain about besides the obvious lack of qol stuff, saving and bugs that come with being such an early release, I'm looking forward to following this.
Well if I could highlight some stuff I'd like, really the only thing that comes to mind is being able to choose the gender of the protagonist and more customization options.
Alrighty thanks for the review, for something that smelts faster you can try putting in slime. It's highly combustible ;)
I know it's very early to ask about this- but, would this game feature any sort of inflation/expansion content in the future, or will it only focus on food stuffing and WG? I feel like there's a lot you could do with making air pumps and potions and things like that, and I feel like you could totally do a lot with different kinds of inflation, too, like helium, water, air, etc... (Really, the sky is the limit with this, in more ways than one!)
I know Swelladia exists too for an inflation RPG, but- besides the fact that I'm not a fan of perma-popping stuff (no hate on anyone else for liking it, it's just not my thing! ^w^") I feel like there's always room for more games in the genre!
Seems like a good idea and I do love inflation but I think it will be there but not as often as food stuffing/wg
I was unable to pick up iron ore when mining it. The resource drops it just doesn't appear in my inventory. Also is there a secondary inventory bar or do resources disappear if you collect them while full?
oh that's an interesting one, as far as my testing went you couldn't pickup stuff when full. Press F to open your full inventory though if you think the taskbar is the only inventory.
Didn't know that was a button, everything makes sense now. I originally picked it up when my inventory bar was full so it went into the slot in the full inventory. Unsure if I just glossed over it but you might want to highlight how to get to the full inventory. The UI is made in such a way that I thought the item bar was an intentional limit.
This game shows a LOT of promise, I can't wait for more updates!
I really enjoyed the lil alpha build you guys made. In my eyes it has a lot of potential and I cant wait to see what you guys come up with in the future!
Why is there only the start of wg/stuffing? i feel like that should be the top priority of a fetish game is implementing the fetish, before even traditional gameplay elements.
Is it because people won't be interested if future updates consist of no new fetish content? If so, that's understandable.
that being said I like that tutorial elements are traded in for just a menu with controls and the art and characters are very cute. I'm interested to see where this goes,
bro, if you want sauce just find it elsewhere. This is a video GAME, the GAME part is more important than the VIDEO bit, y'know?
Shit literally just announced.
We have the philosophy of gameplay first for this one. We really want people to find it fun, then also enjoy the fruits of their labor (fat and stuffed girls ahha). We also plan for the weight gain to be a little of a slow burn so girls aint gaining 200 lbs in 3 seconds. Even the Shinigami goes up a weight level but it's really modest at the end of her quest.
Definitely would be interesting to be a female plus animal ears and tail(s)
Plans for android later?
No unfortunately. Maybe someday but it's not planned.
Copy thank you
sadly cant play but looks awesome
do you plan on making a female main character to play as?
To be honest with this one I'm debating adding either a gender slider. It's not the same as Quimbly where you're playing as a character. Instead you're playing as whoever you want in this one :).
If the MC itself isn't really directly involved in any lewd content, the game could go the route where the player isn't referred to by any gender pronouns and whatever gender the player wants to be can just be headcanon'd, as it's not relevant in gameplay.
Basically you'd have free reign to pick any selection of boobs, beards, long hair, short hair, maybe body shape ears and tails(?) and that's it.
Dunno if you've got plans for romance or sex or whatever that might throw a wrench in having an unspecified protagonist though.
1. Net yet. We plan to only make it collectable with h silver tools and be used for magic recipes
2. Nope that's all the content thus far. All you can really do now is customize.
3. Hehehe... It does nothing (yet)
4. Yes, though we were thinking the player could fund and build their own towns
5. That seems to be a pretty big complaint we keep getting so we'll certainly look into it
6. Very glad you enjoyed what you got to play. It was over a year of on and off work aside from quimbly.
Bug: when you plant a tree you can’t break it after it grown. Resource dropped, but tree stay at map and is just an unbreakable object.
some things:
quest screen doesn't update after "build a furnace"
planted trees don't break, just drop their things and stay standing
Ah darn I thought that worked earlier. I'll look into it!
solid foundation but the lack of saving isnt great. personally i would like to see the option to make the player anthropomorphic like the slime girl. one species is fine as long as its an option. the character creator seems simple enough to handle it.
Yeah saving really took us out we had something setup but I feel it would make people more frustrated as it wouldn't properly spawn buildings. Hmm yeah I suppose it could be possible to make the character anthro.
This looks awesome! I was wondering what you guys were cooking up! I love the art style and designs. Checking it out now
Where can I find a follower of death (shinigami)?
Check around the West side of the map, you'll have to do some climbing.